Personal project / Game
Voidreach.
Fly through 64 generated star systems in a procedural browser galaxy.
Open project Live in a browser
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My work
Flight, procedural worlds, browser rendering and the multiplayer service.
Working with
Three.js · WebGL 2 · TypeScript · Node ws
Inside the build
Procedural ships and star systems.
Context
Ships, stations and star systems are generated without a large library of models and textures.
How it works
Visible geometry is generated procedurally. A standalone solo edition and a separate multiplayer service share this approach.
In the work
The solo edition is playable here in a browser, with 64 generated star systems to explore.
- Worldbuilding
- Procedural geometry produces the visible ships, stations and worlds.
- Delivery
- The public link opens the standalone solo edition. Multiplayer belongs to a separate Node WebSocket service.