Hi, I'm A.J. Uppal. I am a maker at heart, and I have a penchant for creating everything from air pollution monitors to 3D games. I love music and running, and on a nice summer day, you can find me in the garden, growing heirloom tomatoes! I am currently studying Computer Science (B.S.) and Astrophysics (B.S.) at the University of Massachusetts, Amherst. I love to code, but my passion for cosmology extends further back. Ever since I turned four, I have had a dream of becoming an astronaut, venturing into the deep reaches of space. And while that may not be the most feasible career option, studying the (computational!) physics and math of the Universe captivates me like nothing else.
Designed, built, and calibrated low cost air pollution monitors in an effort to spread awareness of air pollution. Collaborated with Sonoma Tech, BAAQMD, Manylabs. Used the Particle Photon and Electron (C) as microcontrollers, Python and R for data analysis, TempoDB(IQ) and AT&T M2X for time series databases, plot.ly for data visualization.Website
Made a first-person 3D “runner” game. Players move forward and attempt to avoid oncoming prisms.Website
Designed a 3D version of doodle jump using Three.js. The character is an 8-bit style “grinch”.Website
Used facial recognition software to quickly detect distinct faces. Once recognized, alerts the computer.Website